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Train2Game news: L.A. Noire development took 7 years because it was “too big”...
Train2Game students will know that game development can take a significant amount of time, but even in this industry, L.A. Noire’s seven year development cycle was extensive. (Though only half as long...
View ArticleL.A. Noire tech can ‘compete with film’ and be used outside games industry!
L.A. Noire developers Team Bondi believe their impressive facial Art & Animation techniques (Which if you haven’t seen, you can here on the Train2Game blog) can aid Game Designers in competing...
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